nWOD / 2.0 PLAYING & PARTICIPATION
Guidelines To Begin Playing in the 11th Hour Chronicle
A. GETTING STARTED
B. GETTING OTHERS TO RP WITH YOU
C. IF YOU HAVE NOTHING TO DO
D. PLAYER STORYLINES
E. BI-WEEKLY MANDATORY DOWNTIMES
Everything on this page applies to all PC's in all Genres, regardless of what type of character you are making.
This does not include specific restrictions for individual genres. Anything specific to only one genre is on the individual Genres Rules Page. Be sure to read both this page and your genre page before submitting a sheet.
[A] HOW DO I GET STARTED?
Ok. You think you've read everything and you think you're ready to go! Let's double-check first. You should have:
Optional items that are helpful to have:
[B] GETTING OTHERS TO RP WITH YOU:
When you first begin, your Big Four will point your PC towards certain obvious IC connections to other PCs, based on common backgrounds or interests. Ask the STs to identify any such PCs and contact those players.
Use the OOC Channel (#11thHourOOC) and the YahooGroups lists to communicate with your fellow players and ST's. Get Instant Messenger contact information from players who run PCs you speak to often, & IM them. You can say, for example, "I am going to RP in #DarkAsgard; does anyone else want to go?"
Do not whine to the ST's that "You have nothing to do because no one is IC." The first thing you will be told, is to go IC yourself and start something that fits your agenda. This is why you answered the last two of the Big Four questions in your background They will always ensure you have something to do.
[C] I NEED SOMETHING TO DO:
This is not "Troupe Style Role-Play." We do not sit down with a unified group of PCs, D&D style, and begin a formal storyline, that every character will be guaranteed a part in. This is set up like a real city, meaning people come and go 24/7 and don't automatically cross paths.
You are responsible to play your character without being asked to, to be proactive in pursuing your declared goals and agenda. If you just need to do some OOC dice rolls or have an ST narrate a side scene, let us know.
You need to speak to an ST if you are having trouble figuring out what to do next IC. This is not a reason to fail to be IC once a week or not do your downtimes.
The STís are actually putting out leads and clues to things every time we go IC or ST something. However, we are not going to put up a big neon sign telling you what they all are. That takes the fun out of the RP.
[D] STORYTELLING: PLAYER'S PERSONAL STORYLINES & PLOTS
There are very few ST-driven plots in play, because we find that players ignore them, neglect them, or reroute them to their own agenda anyway. Therefore, the STs do not really do much in the way of formal group plotlines.
The STs will facilitate, support and expand things that players put into play. We prefer that the players choose their agenda based on their Big Four answers. They are more likely to stay engaged in a storyline that caters to their own RP agenda.
We do allow, and in fact encourage, our players to offer storylines of their own, provided you have cleared the content with an Op/ST, and continue to inform us of happenings in case they need reviewing. This does not make the player into an ST or give them any authority, other than permission to introduce plot elements to the Chronicle.
[E] BI-WEEKLY MANDATORY DOWNTIMES
All players will be required to submit a "Downtime" every other week by Sunday at midnight. No exceptions.
A Downtime is a LARP term which amounts to a brief summary report to the STs about what your PC has been doing for a set amount of time. In our game that will be every other week. They are a chance to notify the STs of your progress, make some game moves that wouldn't be RPd out, and other maintenance notes about your character's progress.
The Format and Requirements for Downtimes are posted HERE.
Failure to submit downtimes will result in a Strike. Three Strikes becomes automatic removal of the PC from the game. Strikes will be removed annually on December 31st of every year.
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