2.0 Promethean: the Created Rules

 

LAST UPDATED:
2-28-10

 


OVERVIEW
 


RESTRICTIONS
-


CREATING A P:tC CHARACTER
 


BOOKS IN USE


PROMETHEAN THEMED MEDIA

 


LINKS TO PROMETHEAN RELATED WEB SITES

 


 

 

 

 

 

 

Promethean: the Created

(Thank You to Ikiris for extensive help completing the creation rules for the page)

 

Has he lost his mind? Can he see or is he blind?
Can he walk at all, Or if he moves will he fall?
Is he alive or dead? Has he thoughts within his head?
Well just pass him there; Why should we even care?

Nobody wants him, He just stares at the world
Planning his vengeance that he will soon unfold
 

-- "Iron Man" by Black Sabbath

 


 

OVERVIEW:

May 2006:  What secrets lie buried in the dead flesh you wear? What did your creator neglect to tell you? The answer could be the key to the Great Work... or it could call down fire and blood upon the world.

Prometheans -- sentient monsters created from inanimate matter or stitched together from the bodies of the dead

 


 

"We need more input. We gotta fill this thing up with data. We gotta make her as real as possible, Wyatt. I want her to live. I want her to breathe. I want her to aerobicize. " 

 

- Garry Wallace in "Weird Science" by John Hughes (1985)

RESTRICTIONS:

Restrictions are things that are legal by the book but for game balance or other reasons, the STs want more strict control over how much it is in play in this game. The below are not allowed. Forbidden means not ever; restricted means we have in the past or we may in the future but not now.

All Prometheans are restricted permanently (ST permission only), because this is a close-quarters, high-interaction game and disquiet can quickly become an issue.

 

 


 

RESTRICTED LINEAGE: Unfleshed.

FORBIDDEN LINEAGE: Zeka (NPC class only)

 


 

RESTRICTED REFINEMENTS: Aes the refinement of Bronze (Aid), Argentum the refinement of Silver (Mystery), Cobalus the refinement of Cobalt (Impurity), or Plumbum the refinement of Lead (Source).

FORBIDDEN REFINEMENTS: Centimani are NPC class only.

 


 

RESTRICTED MERITS: Azothic Object, Companion

 


 

RESTRICTED TRANSMUTATIONS: Benefice, Contamination, Saturninus, Spiritus, and Irradiation

 


 

But I am a blasted tree; the bolt has entered my soul; and I felt then that I should survive to exhibit what I shall soon cease to be--a miserable spectacle of wrecked humanity, pitiable to others and intolerable to myself.

-- "Frankenstein" by Mary Shelley

 

MAKING A PROMETHEAN CHARACTER:

Using the Template that you can download HERE:

 

1. Name: Put the name of your character. Make sure it is not on the Blocked Names List.

 

2. Player: Put your name (and preferably also your email address).

 

3. Chronicle: Put "Washington DC By Night." (or DC By Night or 11th Hour)

 


 

4. Concept: This is open-ended, but you can see examples on pg. 34 of WW55002.

Concepts are usually a 1-3 word root-level label for who your character is at the core as a person (not in a supernatural sense), usually succinctly matching their personality and their function.

Examples might be: Ambitious Journalist, Angry Young Man, Drifter, Intellectual, Lost Waif, Party Animal, Politician, Misguided Prophet, Radical Politician, Socialite. These are stereotypes, and needn't be literal; details would be covered in your background.  

Example Concepts (1.0 version but still helpful):

http://www.virtualsolarsystem.com/venus/ladynightspirit/Concept.htm

 

5. Virtue: (Loosely based on the Seven Heavenly Virtues) List on Pg. 34; explained on pg. 100-105 of WW55002

Choose one of the following: Charity, Faith, Fortitude, Hope, Justice, Prudence or Temperance.

 

6. Vice: (Loosely based on the Seven Deadly Sins) List on Pg. 34; explained on pg. 100-105 of WW55002

Choose one of the following: Envy, Gluttony, Greed, Lust, Pride, Sloth or Wrath.


7. Lineage: Choose from Frankenstein (The Wretched), Galatea (Muses), Osiris (Nepri), Tammuz (Golems), Ulgan (The Riven).

8. Refinements: Choose from Aurum the refinement of Gold (Mortality), Cuprum the refinement of Copper (Self), Ferrum the refinement of Iron (Corpus), Mercurius the refinement of Quicksilver (Pyros), or Stannum the refinement of Tin (Torment).

9. Throng: Name of local group (or names of members) you primarily hang out with, align yourself with, or identify with. If you do not yet have one, you may leave this blank for now.

 


 

10. ATTRIBUTES

**NB: For Attributes, Skills and Merits, there is no longer a 3 pt. max cap for stats in the "initial stage" (since there is no freebies stage in 2.0).

However, if you buy 5 dots of anything in Attributes, Skills or Merits at Creation, the 5th Dot costs 2 points, not 1. (See left side pg. 34, WW55002 for more details.)

Attributes are broken down into Mental, Physical and Social, but also across the other way, into Power, Finesse and Resistance. (See pg. 47, WW55002 for details.)

Starting dots for Attributes are 5/4/3.

 

  MENTAL PHYSICAL SOCIAL
POWER Intelligence Strength Presence
FINESSE Wits Dexterity Manipulation
RESISTANCE Resolve Stamina Composure

 


 

11. SKILLS (Mental/Physical/Social): You will have 11/7/4 starting dots (+3 Specialties).

(See pg. 53, WW55002 for more info.) Mental skills you don't have dots in will cost -3 to your dice pool for a roll using that stat. Physical & Social are -1 for unskilled.

  • Mental Skills: Academics, Computer, Crafts, Investigation, Medicine, Occult, Politics & Science.

  • Physical Skills: Athletics, Brawl, Drive, Firearms, Larceny, Stealth, Survival & Weaponry.

  • Social Skills: Animal Ken, Empathy, Expression, Intimidation, Persuasion, Socialize, Streetwise & Subterfuge.


12. MERITS (7 starting points) -- See pg. 34 (list) and pg. 108 (explanations) in WW55002

 

 

Promethean Merits include:

( - Merits exclusive to Promethean PCs ONLY are listed in Blue - )

Acid Stomach

Hideous Anyway

Allies (must be explained in BG)

Holistic Awareness

Ambidextrous

Inspiring

Azothic Object (ST Restricted)

Iron Stamina

Barfly

Iron Stomach

Brawling Dodge

Lair

Common Sense

Language (must be listed in BG)

Companion (ST Restricted)

Mentor (must be explained in BG)

Contacts (must be explained in BG)

Natural Immunity

Danger Sense

Pilgrim (2)

Device

Pilgrim (5)

Disarm

Quick Draw

Elpis

Quick Healer

Eidetic Memory (ST Restricted)

Repute

Encyclopedic Knowledge

Residual Memory

Fast Reflexes 

Resources ($ source must be listed in BG)

Famous Face

Shabti

Fighting Finesse

Shepherd

Fighting Style: Brute Force

Striking Looks

Fighting Style: Boxing

Strong Back

Fighting Style: Kung Fu

Strong Lungs

Fighting Style: Two Weapons

Stunt Driver

Fleet of Foot

Toxic Resistance

Fresh Corpse

Unpalatable Aura

Fresh Start

Weaponry Dodge

Giant

Weatherproof

Good Brain

 

Gunslinger

 

 

PROMETHEAN MERITS THAT MORTALS MAY ALSO TAKE:

(M = Mental, P = Physical, S = Social; PR = has Prerequisites)

   
 

PROMETHEAN-ONLY MERITS:

(M = Mental, P = Physical, S = Social; PR = has Prerequisites)

Lair (secured location) (1-3) SH Promethean: the Created WW60000 pg. 96
Security (1-5)  Vampire: the Requiem WW25000 pg. 100, Promethean: the Created WW60000 pg. 96, & Mage: the Awakening WW40000 pg. 86
Size (1-5)  Vampire: the Requiem WW25000 pg. 100, Promethean: the Created WW60000 pg. 96,  Mage: the Awakening WW40000 pg. 86 & Changeling: the Lost WW70000 pg. 95
   

 


13. FLAWS

In WOD 2.0, flaws do not actually cost points, and are included more for optional character balance.

You MAY get extra experience (*as the ST subjectively deems earned) for playing your flaws well in RP.

 

Promethean Flaws include:

Addiction (explain in BG)

Hard of Hearing

Aloof

Lame

Amnesia

Mute

Behaviour Blind

Notoriety (explain in BG)

Coward

One Arm

Deformity

One Eye

Dwarf

Poor Sight

Embarrassing Secret (explain in BG)

Racist/Sexist

Forgetful

Speech Impediment

 


14. BESTOWMENT: List here

15. EQUIPMENT: List any equipment you carry, especially any that would require dice, and their dice mods.


16. TRANSMUTATIONS:

Choose a total of three points from: Alchemicus, Corporeum, Deception, Disquietism,  Electrification, Mesmerism, Metamorphosis, Sensorium, Vitality, Vulcanus


17. HEALTH (12 points): No need to fill anything in.

18. WILLPOWER:

19. PYROS (20 pts. Max):

20. AZOTH (10 pts. Max):


21. HUMANITY (10 pts. Max):

22. Additional Notes for Combat: Size, Speed, Initiative Mod, Defense, Armor

 


 

BEFORE YOU FINISH YOUR CHAR SHEET, CHECK IT AGAINST THE RESTRICTIONS FOR ALL GENRES:

Restricted & Forbidden Character Types (Creating A Character Sheet)

http://www.digitalgothic.net/Rules/rulesrestrict.htm

 

Restricted Merits, Flaws, Backgrounds & Powers (Creating A Character Sheet)

http://www.digitalgothic.net/Rules/rulesmfbgds.htm

 

 


 

"I tell you, Boris, that one of these days we'll look in to our microscope and find ourselves

staring right into God's eyes, and the first one who blinks is going to lose his testicles." 

- Dr. Harry Wolper in "Creator" (1985)


WHO APPROVES YOUR SHEET / WHO IS PROMETHEAN ST?: IceFalcon

You can email sheets to any ST in the channel. You are responsible to check with the ST to see if they has received your character. The above-named ST is just designated as more well-versed in the genre but you can and may be guided by any ST on staff.


"I cannot walk throught the suburbs in the solitude of the night without thinking that the night pleases us because it supresses idle details, just as our memory does."

-- JORGES LUIS BORGES

 

2.0 PROMETHEAN SOURCEBOOKS IN USE:

WHITE WOLF # TITLE ISBN DESCRIPTION
WW      
       
       
       
       
       
       

Download these books and other WW Books

(even Out of Print!) on PDF LEGALLY:

 


 

 

 

PROMETHEAN THEMED MEDIA:

BOOKS:

MOVIES:

MUSIC: Iron Man (Black Sabbath), 

POETRY:

TELEVISION:

THEATER:

VIDEO GAMES:  


 

Quintessential PROMETHEAN Archetypes in Media & Myth:

 


LINKS TO PROMETHEAN RELATED WEB SITES:

 


 

 

 

 

All Gaming Sourcebooks & Materials for this campaign are  2004-2008 White Wolf Publishing, Inc.  All rights reserved.