CHARACTER CREATION 1 - CHARACTER SHEETS

 

LAST UPDATED:

6-18-04

 


CHARACTER CREATION (FOR ALL GENRES)

 

A. Character Sheet Format

  1. Text Sheets

  2. File Names

 

B. Spending Dots

  1. Freebies & Exp.

  2. Point Expenditures

  3. Altering Your Character Sheet

 

C. Merits - Flaws - Backgrounds - Disciplines

  1. Prior Edition MFBD's

  2. New Chars & Old MFBD's

  3. Restricted MFBD's

  4. Overused MFBD's

  5. Cross-Genre MFBD's

  6. MFBD's Tied To Another PC/NPC

  7. Contacts & Allies

 


  

    

 



 


This page contains some basic information on how to create a character sheet  for our game (requirements, formatting, etc.) Everything on this page applies to all PC's in all Genres, regardless of what type of character you are making. 

Anything specific to only one genre is on the individual Genres Rules Page. Be sure to read both before submitting a sheet.

CREATING A CHARACTER FOR OUR GAME

[A] FORMAT FOR CHARACTER SHEETS: 

Character sheets are mandatory, & must be in either *.v2c or *.cgc format. You must have ST permission to submit any other format (such as if the template is damaged, tallies wrong, doesn't exist, or you run Mac or Linux). 

[1] TEXT CHAR SHEETS: We do not accept TEXT/RTF/DOC character sheets, because Initial dots and Freebie point expenditures can't be regressed & verified as they can by the Character Generator Program. 

However, you may wish to include things that simply have no space/home on the CharGen sheets, on your background text sheet. (such as Weapons, extraneous items always assumed to be carried, etc.) Please do not send *.doc's in anything newer than Office95 or RTF format. If you have a newer version of MSOffice, please convert your sheet ("Save As...").

[2] FILE NAMES: PLEASE name the char sheet after your character’s actual name/nick, so we can find it later! Also please put your EMAIL on it somewhere in case we have questions.

Programs to make character sheets are here: ( http://www.digitalgothic.net/Files/downloads.htm ) .


[B] ALLOCATING YOUR DOTS:

[1] FREEBIES & PRIOR EXPERIENCE: All new characters use standard WW starting dots. (plus up to 7 freebies, bought with Flaw overages.) You may not have more than the standard freebies (usually 15 or 21 depending on your character class) without express permission from your 11th Hour ST. If you made the sheet for another channel and they awarded extra points, you must remove them. You may not add extra starting Experience  to your sheet unless your ST authorizes it for their own purposes (e.g.: bonus exp. for outstanding backgrounds or char concepts, at ST's subjective discretion). Unlike a lot of IRC games, new characters don't need extra experience just to survive, so please don’t ask for it. If your ST feels you need it, it will be offered to you.

[2] POINT EXPENDITURES SHOULD MAKE SENSE: Do not send us a "Mini-Maxed" character (one that has 4-5 dots in just a couple things, and almost nothing anywhere else.) Specialization doesn’t mean the character is devoid of other basic skills. 

Also, do not send us a character that has a little bit of everything but the package makes no sense; some kind of random mish-mash of abilities that do not fit the concept. Dots will be checked against your background, to make sure the complete character concept makes sense.

 

[3] ALTERATIONS TO YOUR CHARACTER SHEET: Do not change the dots on your sheet once the final version has been approved, unless directed to do so by your ST, or you have their knowledge & consent. You will be held to using the stats on the sheet you last gave your ST. 

When it comes time to buy dots with experience, make sure your ST approves what you buy, then make sure they get an updated copy of the sheet ASAP once you update it.

 


 

[C] MERITS - FLAWS - BACKGROUNDS - DISCIPLINES

This section details requirements for these items on your character sheet. "Background" here refers to the dots you spend on Backgrounds, not to the Character Bio Background (text).

[1] PREEXISTING CHARS MUST UPDATE OLDER M/F/BG/D’s:

You may run a pre-existing character, already created in our chronicle with a prior edition of the rules, as long as you update any stats that are superceded, changed or specifically done away with in newer editions. 

Merits, flaws, backgrounds, etc. that are not specifically updated or stated as removed in newer editions, will be permitted in old chars created at the time which they were valid, IF there is no equivalent in 3rd edition to which it can be converted. Not every new book is all-inclusive, so omission is not automatically tantamount to removal.

[2] NEW CHARS MAY NOT TAKE PRIOR EDITION M/F/BG/D’s:

New chars may not take M/F/BG/D's from any edition prior to the one in play at the time of char creation. We default to the most recently published book, so make sure you know your copyright dates before contesting something. Should we find a M/F/BG/D on your sheet that is out of date, it will be revised or removed, though you may keep the points to spend elsewhere.

[3] RESTRICTED M/F/BG/D’s:

You may not use restricted Merits/Flaws etc. such as those which ONLY appear in a Clan/Tribe/Tradition/Dharma, etc. book and never in the main edition, if you are not playing the exact character class to which it is restricted/for whom it was created. 

An example is the Clan Toreador Merit "Blasé", which only appears in CB:T. If you are not a Torie, you can’t have it. 

[4] OVERUSED/ABUSED M/F/BG/D’s:

If we continue to get chars with frequently abused Merits such as Iron Will, Silver Tolerance, Eat Food or Unbondable, we may begin restricting their use even though they are legally allowable, so choose wisely only what fits the character concept, not just because it sounds neat or godly. These Merits only have value in their rarity. Those who already have them, should we issue a moratorium on them, may keep them. Moratoriums will be posted on the Genres Rules Page, unless it's a M/F/BG/D that is used in all genres, then it will be posted here.

[5] CROSS-GENRE M/F/BG/D’s:

You may not cross Merits etc. from one genre to another (such as using a  specifically Fae- or Garou-only Merit for a Kindred PC.) It must appear somewhere in some book for the genre you are playing, to be able to use it. 

The exception to this is obviously Mortals, since there's no books specifically for them (There likely will be in the new WOD, btw). Mortals may use any non-supernatural Merits & Flaws, in any books for genres that have mortal PC's. This is covered in more detail on the Mortal Rules Page.

[6] BACKGROUNDS TIED TO ANOTHER PC MUST BE EXPLAINED IN DETAIL:

If you put a M/F/BG/D on your sheet that needs an explanation or a connection to an existing NPC or especially another PC, you need to explain details in your Background. 

For example, if you put in Allies or Contacts, we're going to want to know who they are, how you know them, etc. If you are hunted by another PC, why? If you know a secret or they know yours, how?  

[7] CONTACTS & ALLIES IN DC - How Does My Char Find Out Where To Go?:

This is an issue relevant to Background Dots, your bio Background and also to getting your PC started in RP.

Not all characters will newly arrive in DC being "in the know" where certain locations are. This especially applies to, for example, knowing where Elysium is, what territories "belong to whom" IC, what clubs are "supernatural-friendly", etc. What you should know is expected to be addressed either in your PC’s Background (why you came to DC & who you will hang out with), or through  finding out IC from other chars or your Allies & Contacts. 

If you can’t find PC Contacts, ask an Op; we’ll help you find one. Some PC’s cannot just "Walk In" to certain locations without a justification for your character knowing about them. You will need to establish not only a means, but a motive for your char to find certain places, especially if your char is an outsider to all major factions controlling some part of DC.

Some char classes have alternate channels in which to play more freely and true to their nature since they may not be able to fit in at certain IC locations inappropriate to your character type (example: Garou). These restrictions are not intended to discourage players from playing - they are the OOC expressions of necessary IC City politics and restrictions (Domain, the Masq, etc.).

Again, if you are struggling with getting your character into play, talk to either your ST or an Op on duty and we will help you. But, also recognize that if you make certain automatically alienating choices about your character, it could potentially preclude them from finding a way in, or finding their way quickly out again via a very pissed off bouncer. Bear this in mind as you decide who you wish to play. We will not make a "Star Wars Bar" to facilitate the introduction of a character you choose to design as not fitting in somehow, somewhere with any faction or location.

[f] - FORBIDDEN CHARACTER CLASSES:

The following will not be accepted in this game at any time -

No Player-Created Clans/Tribes or "Web Clans/Tribes" allowed.

If it does not appear either at www.white-wolf.com or in a book they published, it does not exist. The exception to this rule was removed in March 2002. There are now NONE.

NO NPC CLASSES PLAYED AS PC’S.

You may not use character classes specified as NPC only, as PC's (example: Baali, Cappadocians/Harbingers of Skulls, etc., NPC's from a WW Book). Having a clan/tribe book issued for it does not automatically mean it is a PC-Class character. Refer to "Restricted" sections of the sub-rules pages for more specifics.

No Non-White Wolf Character Classes allowed.

We are not AD&D. We are not Cyberpunk. We are not Shadowrun. We are not Highlander. We are not In Nomine. These games are spiffy, but that is not what we play here. We are White Wolf's World of Darkness ONLY. Period. Just because some idiot with a PC was savvy enough to load a web site with conversion rules, doesn't make it balanced or legal, and we have no interest in setting precedent by accepting it. As per above, if it is not in an official White Wolf published gaming item, it doesn't exist.

No Non-Modern-Day Character Classes allowed.

No Dark Ages anything, no Bygone Beastiary beasts (modern day disbelief would kill them), etc. No extinct by the 20th Century bloodlines or char classes.

REHASHED CHARACTERS:

Please don't send us a sheet for a Char you are currently playing elsewhere, just altered slightly to pretend to be another char. As in: same stats/new name, same name/new stats (different Gen/Char class/etc.). If we find out you did this, the char is immediately forfeit (ST Property) and you will be kicked out.

"LEGAL" CHARS WILL NOT BE ACCEPTED FROM ILLEGAL PLAYERS:

Any characters that belong to AKicked/Banned players will not be accepted at any time, even if the char sheet is otherwise squeaky-clean and done properly in every way. Playing here is a privilege, not a right, and being banned forfeits that right.

NO VENGEANCE CHARACTERS:

If your character dies, do not create a long lost  brother / cousin / clanmate / packmate [insert convenient tie-in to the lost PC] to avenge your character. We will specifically reject any newly created chars of the same clan-tribe-family as the dead char, or with BG ties to the lost character, even if the sheet is otherwise 100% legal. If such a new character or connection is not in play before the character’s death, it will not get approved after the fact. If your characters have the same contacts/allies/friends, work for the same people, are of the same clan/tribe/etc., and so on. The Op’s judgment on whether you created a vengeance character is the final word. You have to convince us it is not.


RESTRICTED CHAR CLASSES:

The following character classes are considered restricted for all character types. Even though they are legal, they have either been disruptive to the game in the past, or difficult to integrate into group play. The ST's have final say in who plays them and how many there are in play. 

It is unlikely that a brand new player will be allowed to run one of these. 

Restrictions specific to a particular genre (such as Clans, Tribes, etc.) are posted on the sub-rules page for that genre.  

- OBSOLETE TYPES: Any Clan, Bloodline or other character type that was  phased out by White Wolf canon in the most current edition (e.g.: Ravnos, Ahrimanes, Tremere Antitribu, White Howlers, etc.) 

 

- BAHARI (LILITH): Not all Bahari were Kindred, so this is listed here instead.

 

"Secret Society" Chars: (such as Inquisition, etc.)

 

Promiscuous bisexual female chars run by male players. (Legal or not, we all know why you do it, and it's OLD. Get your Cybersex elsewhere if that's why you're here.)

 

Known "Combat Whore/Sword Jocks," trying to run yet another warrior.

 

Infernalist-type characters of any sort not covered elsewhere.

 

- OOC/IC MIXING: Any PC's written up between OOC/IRL friends, or Boy-girlfriend/Spouse teams, who can only function as a pair or a unit. Whose backgrounds are so inextricably linked, that if something happens to one character or player, we lose the pair or entire group automatically. 

Give your PC an existence outside of your friend's PC, or they will not be accepted. Should one of the pair or party die or vanish, you are expected to continue to RP. Your friend or SigOther can write a new character. 

If your sole purpose here is to only play with your friends and no one else, start your own channel, leave ours alone.

OUT OF ELEMENT CHARS: Some types just wouldn't logically be in this City (for cultural or geographical reasons, for example, like Rokea, Mokole, etc.).

MISFITS BY DESIGN: Also, bear in mind that the Laws are enforced, both Supernatural & Mortal. You can choose a legal character that may not be safe here at all IC, because they are an outsider by design. 

We do NOT guarantee your safety or compatibility IC; that is your responsibility as players to handle through RP. If your ST feels the character is going to attract more than the usual ration of IC hassle, they may point this out and suggest that you alter it, but they may not forbid you playing it... but neither will they protect other PC's from turning on you if you bring in someone they would naturally loathe IC.

 


 

 

 

[d] POWER LEVEL FOR NEW CHARACTERS:

Power levels for starting characters will be explained in detail in on the rules page for the individual genre you are playing.

Starting characters will be just that. You may have as many dots as the book allows for new characters in your genre. (Example: Kuei Jin at Dharma 1, Garou at Rank 1, Kindred just post Sire's release, etc.) 

We do not run the sort of game where NPC's eat all the new guys, so don't ask for extra dots to "help you survive." They are not needed.

 


 

- REVISING OLD CHARACTERS:

Characters that were legal PC chars prior to 3rd Edition. 

You are responsible for finding out what you need to redo for 3rd Edition. Chars created in older editions, even NPC's, must revise their sheets to 3rd Edition standard, especially if White Wolf specifically published something that makes it necessary (such as the demise of the Tremere Antitribu or Ravnos, or the reworking of Temporis, etc).

Effective January 2003, characters grandfathered in, prior to then, will remain approved, provided that the player revises their char sheet(s) to be 3rd edition compliant.

Characters from Dalnet players who previously left our channel (while in good standing) will be subject to re-approval by current rules before being reaccepted (this doesn't apply to banned players or confiscated chars; they are forfeit). Characters who had not asked to be grandfathered in before January 2003 are no longer accepted in the game and their fates at ST discretion to explain away.

 


[c] MISCONCEPTIONS ABOUT ST RUN AND GRANDFATHERED NPC's:

- WHY DO THE OPS GET ALL THE "GOOD" CHARACTERS?:

 

The Ops have the right to run a high level NPC as needed in a storyline. You may not. It's not favoritism - the World of Darkness will always contain something bigger than you in it, and that something belongs in the hands of your ST. We also sometimes run brand new characters that are weaker than many PC's, as we see fit.

 

- WHY DO ALL THE OPS’ FRIENDS GET TO HAVE POWERFUL CHARACTERS AND I DON’T?:

 

Several players have played with us since before the 11th Hour as a channel even existed. Those characters are part of our collective history and they have earned their powers in RP over several years. 

 

Such characters end up as NPC’s eventually anyway (in the third definition sense). We work extremely hard to run a story where a mortal can play alongside a grandfathered NPC and not feel bullied or taken advantage of OOC (IC is of course another matter, and subject to the other char’s ethics, not the player’s.)

To counterbalance their existence, we have tight ST controls on powerful characters to provide an environment where everything from a mere mortal to an Elder can RP fairly and with a sense of balance and hope of accomplishment. Also, many of the characters this applies to are slowly being phased out of play anyway.

NB: This exception does NOT overrule the 1,200 Exp points Max cut-off, nor are you excused from additional char sheet review as stated earlier. If your character was grandfathered in, you still are responsible to make sure it meets the other guidelines on this page such as Exp cap, no FF on it, legal expenditure of dots, etc.

 


SOME IMPORTANT CAVEATS BEFORE YOU SUBMIT A PC HERE:

[A] Whatever you bring into this story, play here, use here and create here, stays here (be it Characters, storylines, channels/locations), unless and until you have cleared your slate with an ST.

 

Putting a character or story into play is automatically agreeing to this policy. If you cannot handle this policy, then please don't bother to submit a character here. 

 

When players just leave suddenly, and their PC's had no reason to, it screws up the game for everyone else. All we ask is you clear out your business with an ST before you go. If you do not, the ST's will decide the dispensation of your PC. 

 


 

[B] CHARACTERS & COPYRIGHT LAW:

 

Your characters are NOT copyrightable

 

Copyright law protects unique works only (characters are not unique works), and only protect you if you actually apply to get, and are granted, said copyright from the US Copyright Office in Washington, DC. 

 

To all of the whiners and bad sports who have been hounding us about the above rule violating your "copywrite" [sic], the laws which prove we are correct are clearly stated at: http://www.loc.gov/copyright/

 

White Wolf owns all legal rights to this universe, just as you can't copyright something you did in Star Trek, Star Wars, or anything else made in a world someone else owns, without the owner's expressed consent to allow you to hold it. White Wolf grants exceptions for authors who write White Wolf novels, for example, but players do not fall under the aegis of any such law. 

 

A PC for this game is impossible to be a unique work, as it cannot be expressed or played without using terminology and formatting that White Wolf owns; therefore, the Copyright Office would never grant you rights to own it in its complete state. And, what you would retain after removing every snip that White Wolf owns, wouldn't be much information at all. Pretty much just a concept. No stats, no powers, nothing.

 

We have on file emails from White Wolf staff stating that they personally  consider such things as a PC, or a Character Sheet & Bio, as legally a "Derivative Work," but only for their own purposes regarding whether or not White Wolf would sue players for infringements. By actual US Copyright Law, a PC does not even legally qualify as a derivative work, according to the criterion set forth by these laws. It is simply White Wolf being nice about it, to sow goodwill within their fan base, but that doesn't make it a law. It just makes it a rescindable option.

 

As quoted verbatim directly from the WW Web site on the matter:

 

"You may list a personal copyright for your characters or graphics you have created for your site, but keep in mind anything that is derivative from our works is still owned by us. Two simple examples: If you make a character from clan Gangrel, that is not your character and could never be used without our permission. If you make a logo that has a clan symbol as a portion of it, you could never publish that piece of art without our permission. Even without this copyright on your homepage, that law still applies, so make it easy on both of us and post it :-)" 

 

(From  http://www.white-wolf.com/darkspiral/signup.html )

So in closing, there is no such law or White Wolf policy that precludes our rules above. White Wolf staff have, in fact, fully endorsed and encouraged our policy (of "what plays here, stays here"), in writing. The only entity that owns anything in the eyes of the courts, in this game, is White Wolf.

 


 

[C] Cast of Characters you will need to know for this game:

 

We do not identify the race or true nature of PC's in public. That information should be earned in RP. The names of some key NPC's have now been moved to the Sub-rules page for their genre. 

 

Your character may not automatically assume to know the names on these rosters, unless you either earned it through RP, or specifically included it in your background. If you feel your PC should begin play knowing some key characters in your genre, speak to your ST about it during the creation process and include details of why in your background.

 


 

[D] POSITIONS OF POWER OR TITLE:

 

Players are encouraged to RP out competing for any open slots, as well as for any slots occupied by an NPC, *IF* your char feels they can best that NPC IC and earn it. Positions of Status for PC's will be awarded for worthy RP and OOC responsibility, not just given to the first player to ask. Please be realistic in your pursuits. 

 

Players who wish to occupy titled positions such as the Prince's Council or any other Genre equivalent will need to be available to role-play at least a couple times a week, and/or answer emails normally within a 24 hour turnaround time. If you cannot keep this schedule, please do not apply for any positions of authority as it delays other players waiting on your responses.